Service 02

Interactive Content & Games

Interactive Content & Game Development is an end-to-end service covering planning, narrative, art, UI/UX, motion design and programming, from brand interaction projects to RPG, AVG, puzzle and LINE Bot games.

Our shipped work spans mobile, LINE, Steam, consoles and Horizon Worlds, built with tools such as Unity.

When it fits

If your brief looks like one of these, this service is usually the right place to start.

  1. RPG / explorationCaseBarIsland
  2. AVG / visual novelsCaseSunny Cafe
  3. Match-3 & mergeCaseSort&Chill
  4. LINE mini gamesCasePet Diary
  5. Multiplayer party playCaseRex Explorer
  6. Puzzle & mystery narrativeCaseFateful Isle: A Coffee Mystery

How we work

Each stage keeps clear checkpoints, so direction, scope and quality are shared.

  1. Clarify goals

    Confirm the audience, context of use, expected outcomes and timeline.

    Included
  2. Plan & prototype

    Shape the interaction flow, content structure and a testable direction for the experience.

    Included
  3. Build & integrate

    Bring visuals, code, content and platform features together.

    Included
  4. Test & launch

    Verify across devices, browsers and real-world conditions, and support a stable release.

    Included

We can provide the whole flow from early planning and visual design to interactive development, or take on just one stage.

Related projects

  • Sort&Chill screenshotsMATCH-3

    Co-Development

    Sort&Chill

    From match-3 game to a journey of open-world collection and social display

    View case
  • Sunny Cafe screenshotsROMANCE

    Original IP

    Sunny Cafe

    A romance story built around specialty coffee

    View case
  • Romance 1930 screenshotsADVENTURE

    Co-Development

    Romance 1930

    A female-centred adventure story about Taiwan's culture and history

    View case
  • Pet Diary screenshotsPET SIM

    Commissioned

    Pet Diary

    From factory tourism promotion to virtual pet experience

    View case

All projects

FAQ

What kinds of games and platforms do you work on?

RPG, AVG, puzzle, match-3, merge, pet-raising, multiplayer and LINE Bot formats, built with tools such as Unity, for mobile, web, LINE and Steam. The right format depends on your goals and budget.

How long does a game project take, and what does it cost?

It depends on scope. A lightweight interactive campaign and a full mobile game are very different. After an initial conversation we propose comparable scopes and options based on your goals, content volume and timeline.

Can you help with just one stage, such as planning, artwork or development?

Yes. We can provide integrated services or support a specific part of the production, depending on the project's needs.

Does it have to be a large-scale project?

Not necessarily. The format should serve the purpose, rather than adding scale for its own sake. The right scope often matters more than simply making something bigger.

Want to talk about “Interactive Content & Games”?

Tell us your goal and audience, and we'll work out the right interactive format and scope together.

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LINE ID@gamenobility

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